Just How Many Doors Characters ARE There in Roblox's Doors?! Let's Count 'Em Up!
Okay, so you're hooked on Doors, huh? Join the club! I spent way too many hours trying to make it past Door 50 last week. Man, that game gets your heart pumping. One question I've been seeing pop up everywhere is: how many doors characters are there in Roblox's Doors?
It's a deceptively simple question, right? But the answer is a little more nuanced than just slapping a number on it. Let's dive in and break it down, shall we?
The Obvious Suspects: The Main Enemies
First things first, we gotta talk about the usual suspects. These are the baddies you'll be running into (or, more likely, running from) most frequently.
Rush: This guy's the starter enemy, the one that teaches you to immediately hide when the lights flicker. He's loud, fast, and a pain in the butt. Definitely iconic.
Ambush: Think Rush, but with a serious case of the zoomies. He'll rush you back and forth multiple times, so you need to be quick to find another hiding spot (or two, or three!). He usually appears late game so be careful.
Screech: Oh, Screech. The little fella that hides in dark corners and screeches if you look at him. Easy to avoid if you're paying attention, but guaranteed to make you jump the first few times. He often appears near door 50 so be ready.
Seek: This dude is probably the most visually terrifying. That massive chase sequence with the eyes and the ooze? Yikes. He’s pretty unavoidable around door 50 and 100, so learn the hallways!
Figure: Okay, Figure is a boss. He's blind, but he can hear you. The Library sequence is a masterclass in tension, and figuring out his patterns is key to survival. The most difficult to survive in my opinion.
Hide: Hide is a really annoying entity that takes over the hiding places such as closets and beds. Be careful when entering them or he might jumpscare you and drain your health.
So, that’s six right there. But wait, there's more!
The Tricky Ones: Less Frequent, but Still Count
Now, we get to the characters that don't show up as often, but are still very much part of the Doors experience. These can be anything from minor inconveniences to game-changing threats.
Halt: Halt can spawn between doors 50 and 60. The player must follow the on-screen instructions until they disappear. Be cautious as Halt can damage you significantly.
Eyes: These creepy eyeballs on the walls slowly drain your health if you stare at them too long. It’s not a huge deal, but it can definitely whittle down your health bar at the wrong moment. Also a great way to avoid Seek if you stare at the eyes.
Timothy: He jumps out of drawers. Usually, there are not consequences and he can be cute and friendly, especially when you are in a bad situation.
Jack: Appears in hiding spots. Jack doesn't damage the player, but does scare them.
Glitch: This one is a bit special because Glitch is more of a mechanic than a character. If you are out of sync from your group, Glitch may appear to teleport you closer to them. The thing is, Glitch can be helpful and harmful.
Okay, let's see... that adds five more. So, 6 + 5 = 11. We’re getting there!
The Debatable Ones: Do These Really Count?
This is where things get subjective. Are we only counting actively hostile entities? Or do we include anything that has a unique model and function within the game?
The Shopkeeper: He isn’t a character in the traditional sense. He doesn't move, chase you, or try to kill you. However, he is a distinct NPC that plays a vital role. He is probably the least hostile of the other entities.
Guidance: Guidance is an entity that shows the player an item in the shop if they are unable to afford it. It is a helpful entity.
So, if we are strict, the answer stays at 11. However, if we want to be more liberal, the answer jumps to 13.
So, What's the Final Answer?
Alright, so let's recap.
- Strict Count (Main Enemies + Less Frequent): 11
- Liberal Count (Including Shopkeeper and Guidance): 13
Ultimately, how many doors characters are there in Roblox is up to interpretation! It depends on what you consider a "character." Do you mean just the monsters that chase you? Or do you include everyone who has a distinct role in the game, even if they are helpful or static?
Personally, I lean towards the higher number. The Shopkeeper is definitely part of the Doors experience, and not counting him feels a bit wrong. But hey, that's just my opinion!
No matter how you count it, one thing's for sure: Doors is packed with interesting entities that make the game terrifying and addicting. So, the next time you're huddled in a closet, praying that Figure doesn't hear you, remember that there's a whole cast of characters out there, waiting to jump out and scare you half to death. Good luck and have fun! (Seriously, though, good luck. You'll need it!)